AI Insights · Timothy · July 2022
Top 5 Boxing Games on iOS in Romania: Q2 2022 Performance
Discover the performance trends of the top 5 boxing games on iOS in Romania during Q2 2022, including download rates, revenue, and active users.
The second quarter of 2022 saw notable performances from the top 5 boxing games on the iOS platform in Romania. Here’s a breakdown of their weekly downloads, revenue, and active user trends, based on data from Sensor Tower.
EA SPORTS™ UFC® 2 experienced fluctuating revenue, peaking at approximately $157 in the last week of June. Weekly downloads varied, with a high of around 933 in mid-May. Active users saw a rise from 1.7K in early May to nearly 2.4K by mid-May, before settling around 1.86K at the end of June.
Real Boxing 2 from Vivid Games S.A. showed an interesting trend in revenue, starting at $108 in late March and reaching $162 in early June. Downloads surged dramatically from 209 in mid-May to a peak of 1.4K in early June. Active users mirrored this trend, peaking at 1.9K in the first week of June.
Boxing Star: Real Boxing Fight saw a mixed performance in revenue, with a high of $177 in late March and a steady average around $40-$100 in subsequent weeks. Downloads were sporadic, peaking at 357 in early April. Active users also fluctuated, reaching a high of 1K in early April but dropping to 114 by the end of June.
WWE Mayhem exhibited steady revenue, with a notable peak of $106 in late April. Downloads increased significantly in mid-May, reaching 237. Active users saw a peak at 295 in the same period, before stabilizing around 84 by the end of June.
Punch Club maintained modest revenue figures, peaking at $60 in mid-April. However, it did not register any downloads or active users for the quarter.
For more insights and detailed data, visit Sensor Tower.